About me

ksicht2Hi, I’m Ľuboš, alias „Shubol“

I have over 6 years of experiences in 3D product and architecture visualizations and animations.

I’m active member on Blender StackExchange forum, where I always glad to help other members solve their problems.

Software of my choice:

  • Blender for 3D modeling, creating materials (I really love create physical base shaded procedural materials), texture painting, sculpt details, bake all kind of maps, animations, rendering, compositing/post processing.
  • Cycles – render engine – part of Blender
  • Substance – Painter/Designr/B2M: advanced procedural PBR texturing
  • Yafaray – Cycles render engine is awesome and fast, but not contain Metropolis sampler as yet. Than for specific effect like caustic I use Yafaray.
  • GIMP for texture manipulating and other 2D graphics
  • Krita for sketching
  • Inkscape for vector graphics
  • Unity 3D for Game graphics, interactive visualizations and WebGL
  • Unreal Engine 4 – the same as Unity3D
  • Make Human – needs no comment
  • DaVinci Resolve 15 with integrated for video editing and compositing

Every project is unique, and my aim is understand what exactly you need,  propose and create best solution for you.

What I can do for you?

– product visualization and design
– real time rendered interactive  visualization
– product presentation animation
– logo and logo animations
– game graphic
– models for 3D print

If you like my previous work, feel free to contact me directly, or you can visit my profile on freelancer.com.

Contact:

Ľuboš Černák

Telgárt 457

97673

Slovakia

IČO: 41615701

Facebook: https://www.facebook.com/shubol3D

Youtube: https://www.youtube.com/user/shubol/videos

E – mail: shubol@shubol.sk

 

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